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1

Friday, September 19th 2014, 10:48am

Magish Palace: Walkthrough - from your experience

Weekly knowledge test: 19-09 - 25-09-2014

Magish Palace: What bosses will you have to face? What are their specialties? And what can you gain? Please share your personal walkthrough for the palace with us :)

Post your answers here.

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This post has been edited 2 times, last edit by "Aixlinn" (Oct 10th 2014, 8:34am)


2

Friday, September 19th 2014, 1:29pm

In the Palace of King Magish you will face 5 bosses - Agudar,Levreta,Zuliman,Bone Golem and King Magish himself.
Agudar has 4000HP and well is removable with a scroll of charm dispersal which can be bought in Hunters of
Undead shop.


Levreta has 3701HP and summons a ghost bat (~500HP) to atack you at every 10% life she loses.She also casts a poison like spell on you which does 250 damage in 60 seconds.And if that wasnt enough she puts a debuff on you which weakens all of your physical blows.Both the poison spell and the debuff are removable with a scroll of charm dispersal which can be bought in Hunters of Undead shop.


Zuliman has 2200HP but you have to kill him in 500 seconds or he will auto kill you all.at 1/2HP he summons a lingraots wrath which is 1/2 the HP of the real one and at 30%HP he summons 10 door guards.And he heals himself.The healing buff can be only removed by scrolls you get from the library in the palaces.


The Bone golem has 12000HP (yes this is not a typo he really has 12k HP) + has 4 guards ( 2400 HP) in the fight with him.If you do not block against the golem you will be stunned. And the quite opposite against the guards - you should no block or they will put on you a bleeding type effect( yes that means the superblows- Fury of panther and Tiger stop this ) which does 17damage per 10 seconds.Oh and the bone golem also buffs himself - luckily it can be removed with a scroll of antimagic which can be bought in Hunters of Undead shop.


And finaly King Magish. He has 4301 HP.After seeing the bone golem you are probably saying to yourself:"That is not so bad" . Well guess what he has 27 spiders in the fight aswell - each one has 901 HP.
Magish casts a buff on the spiders which allow them to "bite" you with a poison like effect doing 120 damage per 80 seconds (can be removed with charm dispersals).And the spiders buff magish by making him a vampire - he heals when he atacks much like a vampire potion but for the whole fight if you dont use a scroll of antimagic on magish to dispel the buff. The scroll can be bought in Hunters of Undead shop.


What you can get from palaces is chess sets which you can trade for blue armour 6-10 - Barbarian,resistance and Chrome sets or green armor 6-10 but they are non-transferable and are1/3 of the durability ones you get from drops.Generaly its not worth it to go for the green armour because you can buy it auction relatively cheap in comparison to the gold it would take you to go in palaces AND defeat agudar at lvl 6 for example.
Boss - Chess Set - Piece of armour from the Barbarian,resistance and Chrome sets
Agudar - Mahogany chess set pieces - For a complete chess set you can get Cuirass or Cuises.
Levreta - Silver chess set pieces - For a complete chess set you can get chrome/resiostance weapons.You need 2 sets for the Barbarian axe.
Zuliman - Marble chess set pieces - For a complete chess set you can get Shirt or Boots.
Bone Golem - Malachite chess set pieces - For a complete chess set you can get Bracers or Pauldrons.
Magish - Obsidian chess set pieces - For 2 complete chess sets you can get Helmet.

3

Friday, September 19th 2014, 1:34pm

Agudar has 4000HP and well is removable with a scroll of charm dispersal which can be bought in Hunters of
Undead shop.
Agudar has 4000HP and will 100% crit if you do not block.Agudar also puts a poison like debuff on you which does 120 damage in 80 seconds and is removable with a scroll of charm dispersal which can be bought in Hunters of
Undead shop.


(sorry for the stupid question but is there a way to edit my messages)

4

Sunday, September 21st 2014, 12:58am

Palace Guide by MB 1/2:gift:
At first, some general information. To enter, must be created group. It is possible to create group of 1 man too.
Magish is open for 48 hours once every 7 days. That means there is no rush inside. Is possible to do part one day and finish other day.
Also for these who are used to do Derelict House, there are 5 bosses but only 1 can be killed in 1 run. After killing first one, before other bosses is created barrier which blocking access to their chamber.

2 location before boss chamber is also necrasfodel flower. This flower gives 10 Hunters of Undead (HoU) reputation.
In every room is stash. Some are empty, some can be opened only by locksmith and some gives coffers (blue and higher) containing undead elixirs. Key to these coffers can be bought from Paladin Shiko requiring medal in same color as desired key. Key opens coffers of same color and lower meaning having blue let u open blue, green and grey or having red key it allows you to open all kind of coffers.

Now what equipment should be carried with you? Basically is necessary to have Scroll of Charm Dispersal. For some bosses and possibly for door guards can be use also Scrolls of Antimagic.
Inside, don’t forget to use map, always pick one person in group who navigate others or group will end in troubles with ppl attacking on wrong doors, getting lost and generally in chaos.

That was some general information, now to bosses. There are 5 bosses and 5 areas belonging to them which differ by level of guards, boss and their abilities.

Agudar
On way to this boss, it is necessary to go through several areas separated by doors. Every area has 3 guards and every door is guarded by Pyromancer wright and 4 minions.

Guards have 895 HP, they are not very dangerous but can also join door fights which can make killing door guards hard.
Pyromancer 376 HP, Cast healing on other guards (massive) and 2x inferno on you which is like heavy poison and is removable with charm scrolls.
Minions 537 HP, cast spell making them crit every attack. This spell is removable with antimagic scroll but they will cast it again randomly.

Strategy on doors: It is basically same with other doors. First is necessary to put down Pyromancer or he will be healing minions forever. Best way is use bloods, powers or something else to boost damage and kill him faster. Minions are easy after that. Other possible way is to poison Pyromancer and stall till poison kill him.

Boss Agudar – 4000 HP, casting Agudar Fire, which is light poison removable with charm scrolls. If warrior fights unblock, Agudar always crits so it is better to stay in block. Agudar also removes healing scrolls meaning it’s not wisest to use them.

Strategy on Boss: Have 2 slots of charms, 1 giant and rest life pots. Stay in block, if you have more fire on yourself, remove it with charm.

After defeating Agudar, group backpack receives key which can be used to open Silent or Singing chest. Silent chest contain random lvl 6 green armor, singing chest contain 2-16 Mahogany chess pieces which can be used to create lvl 6 blue armor.

Levreta
Way to first crossroad is same as for Agudar, after that there will be new enemies. Every area still has 3 guards and every door is guarded by Water mage wright and 4 minions.

Guards have 1135 HP.
Water mage 613 HP, Cast healing on other guards (massive) and 2x Deadly splash with lower your attack significantly.
Minions 537 HP, cast spell making them block and dodge more often => making them pain in ass. Removable with antimagic scroll.

Strategy on doors: First is necessary to put down Water mage or he will be healing minions forever. Best way is use bloods, powers or something else to boost damage or poisons and kill him faster. Minions are easy after that.

Boss Levreta – 3701 – on every 10% of lost HP she call for help in shape of bat with 501 HP. She also cast poisons and weakness same as water mages. Both removable with charms.

Strategy on Boss: Have 2 slots of charms, 1 giant and rest as u like. Nothing special, bats are easy targets, just removing effect from you.

After defeating Levreta, group backpack receives key which can be used to open Silent or Singing chest. Silent chest contain random lvl 7 green armor, singing chest contain 2-16 Silver chess pieces which can be used to create lvl 7 blue armor.

Zuliman
Trip to zuliman makes u visit all previous areas. Every area still has 3 guards and every door is guarded by Shadow mage wright and 4 minions.
Guards have 1284 HP.
Shadow mage 790 HP, Cast 2x Deadly cloud which is strong poison and heal his allies. Also, Shadow mage use vampire attack to heal, when he facing player not blocking.
Minions 790 HP, cast spell making them dodge more often => even bigger pain in ass then previous ones. Removable with antimagic scroll.

Strategy on doors: First is necessary to put down Shadow mage or he will be healing minions forever. Use poisons on him, all group can be in block and hit him fast stall rest. When mage is down, all can free unblock and finish minions.

Boss Zuliman– 2200 – Zuliman have to be killed in 500 second or he instantly kills all his foes. Also cast Necromancer’s palm which heal 640hp in 20 sec. It is removable with Blessed Scroll of Antimagic which can be found in library. Scrolls have 20sec cooldown so make sure group will know when who will remove. Also on 50% HP, Zuliman call Ligradont (same guy everyone know from DH but lighter version – only 50% HP) and on 30% he call 10 guards same as on doors.

Strategy on Boss: Best is start with bonecrusher. Start fight with giant, hit hard with powers and remove healing from zuliman. When ligradont is summoned, another BC or at worse dodger join same way hitting hard. When guards are summoned, rest of group join with poisons and poison Zuliman. When Zuliman is down, rest can be killed with mounts/wrights.

After defeating Zuliman, group backpack receives key which can be used to open Silent or Singing chest. Silent chest contain random lvl 8 green armor, singing chest contain 2-16 Marble chess pieces which can be used to create lvl 8 blue armor.

Bone golem
Trip to Bone golem makes u visit lvl 6 and brand new lvl 9 doors. You will meet this lovely gentlemants and real fun begins:
Guards have 1300 HP.
Necromancer wright 1170 HP, Cast 4x Cloud of dead which is strong poison and heals his allies. Also, Necromancer wright use vampire attack to heal, when he facing player which not blocking.
Minions 780 HP, If you block against them, they use penetrative thrust which is something similar to gargoyle neck blow, stealing HP and removable only by tiger or panther combo. And take care because they can crit around 300HP as you can’t block.

Strategy on doors: First is necessary to put down Necromancer wright or he will be healing minions forever. Person who attack first (and fight necromancer) must stay in block, then other join and stall. Person who fight necromancer must be fast as lives of others depends on it. Stalling max is also necessary so mage don’t change place. If mage start rotating, hell is beginning and all are in danger because no one can block and if necromancer hit person without block, heal 20% of hit. This can put down even prepared group. Worst scenario is locked HW on necromancer as it takes forever to put him down. If someone weaker is locked on necromancer, calls 1 mount so he can switch. When mage is down, all must unblock and finish minions. Possibly there will be need of mounts. It is good if person fighting with mage is bonecrusher or dodger and HWs in group should have some heals for if other needs. And they giving lvl 5 injuries so it is better to be prepared and have healer among group or healing potions.

Boss Bone golem – 12 000 HP – pretty ugly bastard who call 4 minions to help him from beginning. They have 2400 HP and same as guards on doors have penetrative thrust so don’t block. If any1 or any mount or summon die in fight, bone golem summon another help, luckily only 1200 HP. Also, if player against bone golem don’t block, he have chance to do very nasty stun which can lead to stun kill very easy. Also cast strength of dammed, which make golem hit a lot harder. It can be removed by antimagic scrolls which everyone should have in 2 slots.

Strategy on Boss: Best is if attack HW od dodger, get in block and stall. Then rest of group join and kill minions as fast as possible unblock, then sit in block and kill golem slowly => most boring fight EVER! To speed it up, when bone golem is at 1/2 HP, is good to call lvl 13 mounts, not weaker as they may survive and even if not, they do more dmg then is lost by summoned minion. And very important information at the end – when golem cast second strength of dammed, it is necessary to remove it. Make sure everyone in group know when is his or hers turn to remove it or u may get short of scrolls fast.

After defeating Bone golem, group backpack receives key which can be used to open Silent or Singing chest. Silent chest contain random lvl 9 green armor, singing chest contain 2-16 Malachite chess pieces which can be used to create lvl 9 blue armor.

5

Sunday, September 21st 2014, 12:58am

Palace Guide by MB 2/2:gift:
Magish
Last part of palace experience. Very hard on doors and even harder on magish himself. Best way leads via lvl 6, lvl 7 and lvl 8 doors. It is also possible to go through lvl 6 and lvl 9 doors same way as to golem but first route is easier. There will be new, harder, enemies u will be facing.

Guards have 1591HP.
Earth mage 1718 HP, Cast 4x Volcanic vortex which is strong poison and heals his allies. Also, earth mage use vampire attack to heal, when he facing player which not blocking.
Minions 954 HP, If you block against them, they use penetrative thrust which is something similar to gargoyle neck blow, stealing HP and removable only by tiger or panther combo. And take care because they can crit around 300HP as you can’t block.

Strategy on doors: same as on lvl 9 doors just these are harder. A lot harder.

Boss Magish – 4301 HP – Not hard but calls 27 spiders. Spiders Alloyvilla's Thread which make magish to heal on you vampiric way. Magish himself cast 5x Thread of Magish, which make him heal and it is possible to remove only by red dispersal scrolls which are obtainable in pool on last crossroad to magish. On map, there is chest icon there.

Strategy on Boss: Start with stronger player who have most blesses and higher dmg. Best dodger or bonecrusher. This person enter fight with giant, 6 slots of heal scrolls (red or purple) and red charms. He fights as long as he can alone or until he’s run out of red charms and magish cast another thread. Then second stronger person join, if magish casted thread, remove it fastest possible. Then use giant and if necessary heal first person. Both killing spiders and hitting magish till he uses last thread when 3. person join. Second clean him and third clean fist. Now all threads are out and magish can be dealt with easy, rest of group join with heals to keep first and second fighter alive. I recommend use lvl 9 combo first and then switch for lvl 6 to keep HP up.

After defeating Magish, group backpack receives key which can be used to open Silent or Singing chest. Silent chest contain random lvl 10 green armor, singing chest contain 2-16 Obsidian chess pieces which can be used to create lvl 10 blue armor.

Whole guide is written with my own experience gained on lvl 9 and 10.

And because everyone likes reputation, there is list of reputation gains in palace:
Agudar, Levreta and their lvl 6 and 7 guards gives reputation up to 1500. Boss 50, guards 1.
Zuliman, his lvl 8 guards and bone golem lvl 9 guards gives reputation up to 2000. Boss 50, guards 1.
Bone golem and Magish lvl 10 guards give reputation up to 2500. Boss 50, guards 1.
Magish gives reputation up to 3000, 50 by kill.
Necrasphodel flower gives 10 reputation up to 2700.
There are also quest which are related to magish:
The Palaces of King Magish – allows player to enter Palace
Evening dress for a harlot – requires kill of Levreta
Ink for the Archive – need to visit library near Zuliman

P.S. This is lot longer then I expect and Im sure there will be a lot gramma mistakes. Pls be kind, im not going to correct it again :truce:

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6

Tuesday, September 23rd 2014, 11:06am

Good day guys, will be discussing today my experience with Magish instance. I have done only Agudar and king Magish so I will not be copying and pasting other strategies here, just one strategy that works for me.

Agudar 101

As a level 10 player, Agudar should be fairly easy to solo and I will be sharing how to do so. You need to be in group to enter Palace of King Magish, 1 player minimum. You will need to face 11-12 door guards to get there. Keep in mind to keep going forward and keep right to reach Agudar easy. Door guards will consist of 1 X Pyromancer 376 HP and 4 X Guards 537 HP. I would recommend buying poison lv 9 and use one scroll on pyro while hitting unblocked with power or blood if you face him. Stall on guards in block until pyro is dead and kill all other guards. If guards are to much for you, use elite berona and making sure to buy enough food for all doors and Agudar. I never use charm or anti magic scrolls at doors, I feel its a waste. But you can if you want to.

Make sure to go into hunt screen 2 locations before you get Agudar and pick Caustic Necrasphodel which gives you 10 hunters of undead rep.

Ok so now you have reached Agudar, like most of you have seen, he has 4000hp and crits if you do not block and has a bleeding affect that he places on you and this bleeding can stack. As a level 10 I'm very confident most of you can out damage him solo, if not use elite berona to help. I never use any charm or anti magic scrolls here, for the reason it waste one slot that i can put healing pots in...block and hit with lv 9 combo, if stun, unblock and use power or bloods to do maximum damage and return to block. I'm sure any combo that can stun should work very well here.

Reward you have 2 choices: green level 6 armor or chess pieces that you can collect and make lv 6 blue armor. For anyone that wants rep, if Agudar is killed he rewards you with 50 undead rep, maximum to 1500

Have fun guys and go kill agudar :drink:

BK :king:
what is the definition of insanity? :glance:

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7

Tuesday, September 23rd 2014, 11:24am

please find video attached here, sorry should have been in my previous post

Agudar
what is the definition of insanity? :glance:

8

Friday, September 26th 2014, 7:54am

Nice work guys :)
Thank you very much, you will find your reward via private message in forum :drink:
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