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21

Friday, May 25th 2018, 3:32pm

1.if they added 2min to prepare before fight like crucible it would be great :D
2.+ platinium thalers as rewards :D

22

Friday, May 25th 2018, 3:34pm

1.if they added 2min to prepare before fight like crucible it would be great :D
2.+ platinium thalers as rewards :D


++++ Love the idea, and maybe lower than 10 people :( we barely got 8 ppl at once

23

Friday, May 25th 2018, 4:23pm

1. Time out too long + stallers
2. Not enough people online at the same time
3. Higher number of people needed than on mage levels
4. Overbuffers
5. Items break

you are 3x more at lvl 10 than 17, are much more lvl 10 online at same time than at lvl 17

need less people for mage chaotics because at each lvl are much less people than at no mage lvl.

overbuffer are at every lvl

and item break at every lvl too.

For me again, the only explain is the fact that the fights at no mage lvl are to long bacause 20s is to long and people are used to stall. As i said, i would not go, even not once a day and even not for that event. Because stay in a fight versus a staller isn't fun and only waste of time. We have also some staller, poison and stall in block, but these one are fast dead.

24

Friday, May 25th 2018, 4:30pm

I sometimes walk around and see more lvl 17 online than lvl 10 ¯\_(ツ)_/¯
There is not much difference between lvl 11 and lvl 10 and they have 6 people, we have 10 needed.

25

Friday, May 25th 2018, 4:48pm

214 lvl 10 ...
74 lvl 17 and that start.

76 1 Steve35D [17] 152

but hey,isn't its 16lvls + 17lvls who doing chaotics?and to be honest there is part of inactive players in any level group who literally click magic wand and other stuff day by day awaiting for better times. And i bet there is much less inactive players from mages compared to non-mage (truth is from mage levels game really more fun).

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