Why do we have so many different reset times in the game?
We have a lot of stuff that resets at 0000 game time, for example, earned energy, most all daily quests, wand, efril replicator, quicksilver still, BoV/BoE blessing restrictions.
Then, we have some stuff that resets at 0100, for example, the monthly event monkey statue, resource chests and there might be others, not sure.
Then, we have some that reset at 0415 for some strange reason: Daily max mobs, kennels 5 fights, triad drop probability
Events start and stop at random times, usually at 1200, but some at 1100 and some at 1300.
Can you all please get with the developers and just make everything reset at 0000, so they are all on a daily schedule and reset when the day resets, at 0000.
Thanks