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 Lisad [20] 

EX Community Manager

  • "Lisad" started this thread

Posts: 425

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Tuesday, May 28th 2019, 7:05pm

Attack rule! 2.0

Dear players,

The so-called Attack Rule is getting another update, so here are the updated rules:

From now on, there is an outright BAN on attacks against any player of the SAME and OPPOSITE race, whose level is below your level by more than 5. This rule only applies for attacks on players with level 10 or lower and is valid only on territories directly belonging to any of the races.

The attack rule does not apply to any attacks on players whose level is 11 or higher.

The following areas do not belong to any of the races, so this rule does not apply to any fights taking place on any of these territories:
  • Insanity Moor
  • Plateau of Silence
  • Isles of Fay-Go
  • Underwater World and all its locations
  • Isles of Swirling Mist
  • Frozen islands
  • Rainbow Lands (during the Clan Wars season)
  • Boats between Virigiya and Vurdaliya
Clarifying aspects:

1. Mass battles during events such as "Caravan", "Trade Journey", Battle for Fortress seizure (including Haldebor, Wind Rose, Eridan, Kiyrite), Ancient Plateau, among others.

Any attacks of lower-level players will NOT be grounds for getting punishment during these battles!

2. Any Human or Magmar caught on the territory of an enemy race can be attacked or cursed/immobilized/poisoned by ANY player of ANY level of a hostile race. This action will NOT be grounds for punishment!

ATTENTION! Note that such an attack is the resolving ground for a retaliatory attack on any territory, as long as the provoked player has got proofs of the provocation!

  • Should a lower-level player provoke a high level for a retaliatory attack (see below), the high level player should make a screenshot of the chat window, showing the provocation/the use of a curse/spell or any other negative effect against himself in order to prove the legitimacy of the retaliatory attack. Also see point 6 below.
Examples of provocation/hostile actions (negative effects resulting from seasonal and other events are excluded):
  • Insults. For example, insulting messages/a gift with an insult just before the attack and directly on given location.
  • Use of negative effects. For example, any "Curse of the Sickly Hex", the use of the "Prisoner's Ball and Chain", throwing summons etc.
  • Direct attacks.
  • Intentional looting. (excluded: Event monsters and bosses)
3. Players have the right to request assistance in battles from of their acquaintances/friends/clan or alliance mates. If a player gets attacked on the territory of their own race, then they can request assistance of ANY players. However, if you get attacked on enemy territory or if you are the attacker, the players that help you must comply with the rule of "not attacking players that are 5 or more levels lower" if they are level 10 and below.

4. If during any raid a player has accidentally attacked a player that is more than 5 levels below their level, they may not hit and need to use the sand clock to avoid autohit. They should report the incident to guards right away to avoid any punishment.

5. If a level 10 or lower player gets attacked by a player who is more than 5 levels above their own level, they should report the attack within 3 days to any guard including the fight link. Should they report the incident later, Guards will not review the case.

6. If a low-level player is provoking any higher level player (See examples of provocation/hostile actions above) this high-level player will be able to retaliate to the provoker at any time in the future, as long as they have proofs of the provocation and do it only once for every provocation without breaking article 9 Code of Conduct.

7. Executioners DO have the right to take orders for players of ANY level.

However, the following conditions must be taken into account:
  • The victim must be of the same race than the Executioner.
  • The Contractor must have a proof of provocation to order an execution of a player whose level is below level 10 and is lower than the Executioner by more than 5 levels.
  • The Contractor may not order the execution of the same player for an extended period of times within a short time frame.
  • Members of the same clan/alliance may act as "The Contractor". However, in this case the clan/alliance leader will be considered to be "The Contractor" and will have to take full responsibility for the actions of their clan/alliance members.

8. All attacks under the use of invisibility also DO fall under all the rules mentioned above, as well as the article 9 Code of Conduct.

You can find these rules added to the Game Rules, under the Penalties section: Point 8, Destructive actions .

Clarifying aspect:

Battles during a war between two clans/alliances.
Any attacks of lower-level players from the enemy clan during a war will NOT be grounds for getting punishment! However, clan wars can go on for two weeks and then there should be a break of at least one week between them.

9. If a player intentionally falsely accuses an enemy raider of violations of the attack rule, after provocation, they will be punished with the curse for attack rule violations.

The rules have already come to effect as of this moment. Breach of said rules will be punished.

Lisad | Community Manager

This post has been edited 4 times, last edit by "Sequana" (Nov 20th 2020, 12:51pm)