Magic research endlessly occupies the mind of the Flaungard wizard, who is forever trying to invent new spells and try them out. With his head full of research on underwater world magic, Volnar did not even notice that he did not have sufficient ingredients for his experiments. A new spell is ready and written down on parchment, but its power cannot be tested out without outside help, it seems. Mistrustful and suspecting everyone of wanting to harm him or steal his valuable ideas, the mage of wonderful Flaungard is in a tricky position. 
Because of its lakes, White Reef has long been a favourite location of the Habus in the Isles of Swirling Mist. The bug-eyed creatures love nothing more during the midday heat than to immerse themselves in the cool salty water that pleasantly tingles on their thick skins. Habus can happily stay in the lakes under the hot Mirrow rays until sunset and only the loud rumbling of their empty bellies is able to force them out of their resting place. 
It is no secret that these amazing creatures consider themselves the masters of the Isles of Swirling Mist as the sole inhabitants endowed with reason. So the appearance of humans and magmars caused genuine outrage and fury among the Habu folk. And although the older Habus will not easily attack the uninvited guests, the young are of a much more militant nature. These young rabble raisers get together in groups and plan attacks on warriors from the mainland, attempting to chase them away from the White Reef.
The kingdom of the dwarves has vanished a long time ago, a gigantic underground empire where the diligent and skillful dwarfs produced and used all sorts of handy and interesting items . Nowadays this kingdom is mainly of interest for archaeologists who regularly find interesting artifacts from that time. Now the geologists Gesteyn and Tiyery have taken part in an archeological expedition and found something interesting that can bring you great wealth and which will be important for the progress of the war between Magmars and Humans. 
The dwarves had their own god and they built an altar to pray to him. Like the dwarfs this god was jealous and greedy. In order to be in his favor one had to sacrifice to him. But those who did so could count on him and received great rewards. To protect the altar from their enemies the dwarves developed a complicated system to make sure only those had access to the altar who used special artefacts in a distinct order. Now the Geologists have found some of these Ancient Dwarf Artifacts.
Update: Humans are the race that sacrified most to the dwaven god. Humans who sacrificed can get the blessing Favor of the Dwarfs once a day until September 29.
Among the tiny salt lakes, surrounded by sparkling salt crystals and whimsically waving corrals, sits a pure white palace, built by the great Unarius. Travellers arriving to White Reef for the first time are so impressed with the natural beauty of the milky white landscape that they are unlikely to notice the statue standing near the sorcerer’s palace straight away.  Only by coming closer, will they see the wonderful ancient statue that a skilful artist sculpted out of cold marble. The sculpture’s chips and cracks indicate that it is several dozens of years old. So the traveller can only guess at how it ended up in such a deserted place...
In the warm waters of the Frozen Sea, which washes over the Isles of Swirling Mist, you can find not only dangerous Tentaclers and cunning Mordeels, but many types of tasty fish. For the hermit, who has settled in these Isles, in contrast to many of the inhabitants of Ogriy and Khair, fishing is not just a simple hobby. For the island dweller, fishing is a reliable way of providing himself with food and not dying of hunger if hunting in the jungle has not been successful and he has failed to obtain fresh meat. However, island fishing has its own peculiarities, which the hermit will share with whoever manages to win him round and supply the attributes the skilled fisherman lacks.
Warriors, the One-Armed Bandit will be in operation again from Monday, June 24, 15:00 Faeo time for your amusement. It disgorges mounds of Gold coins right into the hands of the lucky winners. Winnings clink in players' pockets, and superstitious players hold firmly onto their lucky charms. It goes without saying that, although this game is risky, it is great fun – all the warriors have been caught up in the gambling fever. You can try to win the jackpot wherever you are, the one-armed bandit can be reached from every location! But who knows when Lady Luck will smile on them? She is very capricious – sometimes she showers the fortunate with her gifts, while at other times she can take the last copper coin from a poor wretch. To protect you from large losses the One-Armed Bandit has been configured to only accept large bets when you have sufficient money in your wallet to live well. In other words, the more gold you have clinking in your pocket, the more money you can bet, so as to win big! But the opposite is also true: If a warrior's wallet has been empty for a long time, the machine will only allow him to place a small bet. This means that his loss will be smaller if he does not win.
Warriors, Sheara has decided that it is time for a new: Happy Hours in the Tallaar Halls! Come and fihght and show your bravery! Warriors from level 7, enter the Tallaar Halls on Friday, 15:00 Faeo time until Monday 10:00 Faeo time! Crossing the threshold you will be possessed with a thirst for destruction and go berserk, losing the ability to differentiate between your own and other species, and capable only of thinking how to spill the blood of others. If you enter the Tallaar Halls during this period of time you will receive bonus Valor for each fight.
Warriors of the levels 3-6 will receive double Valor for each finished Arena during this period of time
Bankers are not usually regarded as very generous but Forint is clearly an exception! Enjoying the summer weather he is an an excellent mood and so he gives a present to every warrior who obtains Diamonds - even if you get yourself as little as 9 Diamonds.
Autumn is not just a time for gathering the harvest or sitting thoughtfully by the fire and walking around golden forests... It is also a time to pursue knowledge and then to test out what has been learned. It is pleasant to sit with a book as multi-coloured leaves fall from the trees, with a little cup of warm elixir or aromatic tea... But, unfortunately, book lovers cannot rest easy for long! The monsters that inhabit Faeo are not just merciless with the peaceful residents of Faeo, but also with their book collections. By taking precious folios to different corners of the world and tearing vital pages out of them, they have created plenty of work for warriors! You will not only have to fight the evil library robbers, but also look for who one or another parchment might belong to. Luckily, the owners of the devastated book shelves are willing to generously reward those that find their missing books! .png)
The Isles of Swirling Mist contain many mysteries and the greatest of these is that this is a place where the border between the past and the present is extremely fine! Mere mortals do not usually know when the doors open between the worlds, but among the terrible Chaos spawn there are those that want to take advantage of this passage into the present age and enslave Faeo forever. 
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