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Description
Level One Town Hall
Level Two Town Hall
Level Three Town Hall
Level Four Town Hall
Level Five Town Hall
Level Six Town Hall
 
 
 
Description
 

Town Hall - central building in the estate, enables owner to continue construction and obtain several additional Repository cells. No building can be improved to a higher level than that of the Town Hall.

 
 
 
Level One Town Hall
 

 

 

 
Restrictions • minimal level of player 5
Energy/Riolite for construction • 450 / 450
Properties • two bank cells
• remote management of existing cells in: - O’Delvays Bank / Dartrong Bank
Special properties • by having Level One Repository your Town Hall will receive: one additional bank cell
 
 
 
 
Level Two Town Hall
 

 

 
Restrictions • minimal level of player 6
• Level One Town Hall
• Level One Infirmary
• Level One Obelisk of Valour
• Level One Statue of Experience
• Level One Repository
• Level One Nursery
• Level One Workshop
• Post
Energy/Riolite for construction • 990 / 990
Properties • two bank cells
• remote management of existing cells in: - O’Delvays Bank / Dartrong Bank - Mary’s Tavern / The Gurraldiy’s Head Pub
Special properties • by having Level Two Repository your Town Hall will receive: two additional bank cells
 
 
 
 
Level Three Town Hall
 

 

 
Restrictions • minimal level of player 7
• Level Two Town Hall
• Level Two Infirmary
• Level Two Obelisk of Valour
• Level Two Statue of Experience
• Level Two Repository
• Level Two Nursery
• Level Two Workshop
Energy/Riolite for construction • 2178 / 2178
Properties • two bank cells
• remote management of existing cells in: - O’Delvays Bank / Dartrong Bank - Mary’s Tavern / The Gurraldiy’s Head Pub - Klesva Bank / Chernag Bank
Special properties • by having Level Three Repository your Town Hall will receive: three additional bank cells
 
 
 
 
Level Four Town Hall
 

 

 
Restrictions • minimal level of player 8
• Level Three Town Hall
• Level Three Infirmary
• Level Three Obelisk of Valour
• Level Three Statue of Experience
• Level Three Repository
• Level Three Nursery
• Level Three Workshop
Energy/Riolite for construction • 4070 / 4070
Properties • two bank cells
• remote management of existing cells in: - O’Delvays Bank / Dartrong Bank - Mary’s Tavern / The Gurraldiy’s Head Pub - Klesva Bank / Chernag Bank - Guild Repository - Chest in Cloister of Virtue
Special properties • by having Level Four Repository your Town Hall will receive: four additional bank cells
 
 
 
 
Level Five Town Hall
 

 

 
Restrictions • minimal level of player 9
• Level Four Town Hall
• Level Four Infirmary
• Level Four Obelisk of Valour
• Level Four Statue of Experience
• Level Four Repository
• Level Four Nursery
• Level Four Workshop
Energy/Riolite for construction • 7600 / 7600
Properties • two bank cells
• remote management of existing cells in: - O’Delvays Bank / Dartrong Bank - Mary’s Tavern / The Gurraldiy’s Head Pub - Klesva Bank / Chernag Bank - Guild Repository - Chest in Cloister of Virtue - Chest at the Temple of Water - Underwater Chest
Special properties • by having Level Five Repository your Town Hall will receive: five additional bank cells
 
 
 
 
Level Six Town Hall
   
 
   
Restrictions • minimal level of player 10
• Level Five Town Hall
• Level Five Infirmary
• Level Five Obelisk of Valour
• Level Five Statue of Experience
• Level Five Repository
• Level Five Nursery
• Level Five Workshop
Energy/Riolite for construction • 16720 / 16720
Properties • two bank cells
• remote management of existing cells in: - O’Delvays Bank / Dartrong Bank - Mary’s Tavern / The Gurraldiy’s Head Pub - Klesva Bank / Chernag Bank - Guild Repository - Chest in Cloister of Virtue - Chest at the Temple of Water - Underwater Chest - Witch Doctor's Repository - Apprentice's Store - Rumengild / Waltreia bank.
Special properties • by having Level Six Repository your Town Hall will receive: six additional bank cells
 
 
 

 

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